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How Insomniac Games tried to make a Spider-Man suit for every kind of player

In an article titled “How Insomniac Games tried to make a Spider-Man suit for every kind of player,” the art team at Insomniac Games discusses their process of creating diverse and unique suits for the popular Spider-Man video game series. Senior art director Jacinda Chew shares how modeling the in-game suits has become a coveted assignment among the character team, and how the loyal fans’ attachment to specific versions of Spider-Man inspired the studio to be respectful in reproducing those suits. With the recent release of Spider-Man 2 on the PS5, the team aimed to offer a wide variety of suits, covering different sources such as comics, movies, and original designs. The team also focused on ensuring that each suit supported the game’s animations and features while allowing players to differentiate between the two playable characters, Peter Parker and Miles Morales. Ultimately, the goal was to provide something for every type of player, catering to personal preferences and attachment to certain suits.

How Insomniac Games tried to make a Spider-Man suit for every kind of player

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The Importance of Spider-Man Suits

When it comes to the Spider-Man games developed by Insomniac Games, one aspect that holds significant importance is the variety of suits available for the players. These suits not only add visual appeal to the game but also contribute to the overall gameplay experience. With each new installment, the art team at Insomniac Games strives to create an extensive collection of suits that cater to the preferences of every player. The inclusion of diverse suits in the game allows players to customize their superhero experience and feel a personal connection to their favorite version of Spider-Man.

Adding Variety in Spider-Man 2

In the recently launched Spider-Man 2, the art team at Insomniac Games faced the challenge of designing suits for both Peter Parker and Miles Morales. With two playable characters, there was a plethora of potential suits to choose from. According to Jacinda Chew, the senior art director at Insomniac Games, the main objective was to offer a wide range of options to the players. The suits were divided into three categories: comics, movies, and Insomniac originals. By including suits from various sources and featuring different styles, the team aimed to provide enough variety for players to find a suit that resonates with their preferences.

How Insomniac Games tried to make a Spider-Man suit for every kind of player

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Three Categories of Suits

The suits in the Spider-Man games can be classified into three main categories: comics, movies, and Insomniac originals. The comic-based suits pay homage to the iconic looks from Spider-Man’s extensive comic book history. These suits often tap into the nostalgia of fans who have grown up reading the comics. The movie-based suits take inspiration from Spider-Man’s appearances on the big screen, replicating the costumes from the various films. Finally, the Insomniac originals include suits that are specifically designed for the game, offering a fresh take on Spider-Man’s appearance and adding a unique touch to the game.

Technical Challenges in Suit Design

Designing the suits for the Spider-Man games comes with its fair share of technical challenges. The suits need to be adaptable to various in-game situations and support a wide array of animations and features. Whether the player is engaged in combat or swinging through the city, the suits must seamlessly integrate into the gameplay experience. Additionally, special features such as Peter’s mechanical arms and the new webwings need to be accommodated in the suit designs. Some suits may require additional modifications, such as designing masks for suits that traditionally don’t have one. Overall, the technical aspects of suit design play a crucial role in ensuring that the suits enhance the gameplay and immersion for the players.

How Insomniac Games tried to make a Spider-Man suit for every kind of player

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Supporting Animations and Features

The suits in the Spider-Man games are not just visually appealing; they also come with unique animations and features. Each suit has its own set of animations that complement the character’s movements and abilities. Whether it’s a signature pose or a special move, the animations add depth and personality to the suits. Additionally, certain suits have specific features incorporated into their designs. For example, Peter’s mechanical arms and Miles’ webwings are key features tied to specific suits. These features, along with others, enhance the gameplay mechanics and allow players to utilize different strategies and abilities depending on the suit they choose.

Designing Masks for Traditional Suits

One of the challenges faced by the art team at Insomniac Games is designing masks for suits that traditionally don’t have one. Some suits from the comics or movies may not feature a mask, but in the game, masks are essential for gameplay and visual consistency. To overcome this challenge, the art team carefully designs masks that seamlessly integrate with the suits. Their goal is to maintain the authenticity of the suit while ensuring that it functions properly within the game. This attention to detail allows players to fully immerse themselves in the Spider-Man experience without any inconsistencies.

How Insomniac Games tried to make a Spider-Man suit for every kind of player

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Differentiating Peter and Miles

In Spider-Man 2, players have the opportunity to play as both Peter Parker and Miles Morales. It is essential to create a clear distinction between the two characters, even when they are wearing different suits. According to Jacinda Chew, the key to differentiation lies in the characters’ physical and personality traits. Miles is portrayed as slightly thinner than Peter, and his webswinging style is more erratic. These physical distinctions help players identify the character they are controlling at any given moment. Furthermore, the suits themselves embody the characters’ personalities. Miles’ suits often reflect his youthfulness and love for music, while Peter’s suits pay homage to the rich comic book and film history of Spider-Man.

Collaboration with Artists

To further enhance the variety of suits in Spider-Man 2, Insomniac Games collaborated with several artists, including Peach Momoko and Taurin Clarke. This collaboration allowed the game to feature unique suits designed exclusively for the game. By bringing in different artists, the team aimed to offer something for every type of player. The partnership with artists brought fresh perspectives and unique artistic styles to the suits, adding more depth and diversity to the overall suit collection in the game.

How Insomniac Games tried to make a Spider-Man suit for every kind of player

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Offering Options for Every Player

The goal of Insomniac Games is to provide options that cater to the preferences of every player. While it may be impossible to please everyone, the extensive collection of suits in the Spider-Man games ensures that players have a wide variety to choose from. Whether someone is a fan of the comics, movies, or prefers the original designs, the game offers suits to satisfy different tastes. Additionally, the customization aspect of the suits allows players to create their own unique Spider-Man and feel a personal connection to the character.

In conclusion, the inclusion of a diverse array of suits in the Spider-Man games holds significant importance. These suits not only add visual appeal but also contribute to the overall gameplay experience. The art team at Insomniac Games has put immense effort into designing suits that cater to the preferences of every player. From technical challenges to collaboration with artists, the creation of these suits involves a meticulous process. With each new installment, the team aims to expand the variety of suits, ensuring that there is something to satisfy every player’s desire to become their own version of Spider-Man.

Source: https://www.theverge.com/2023/11/5/23945063/spider-man-2-ps5-insomniac-suits